22/7/2013 0 Comments July 22nd, 2013 The following is a great article from New Zealand regarding a LEGO session held for AIG by Derek Good from rapid Results. The executive comments I found to be very uplifting which are as follows: “The day was the best Strategy Day I have ever been involved in. The Lego Serious Play concept really got my leaders talking, thinking and interacting with each other to design a Strategy Plan that is different to previous years, and a plan that I believe will help us achieve success as a team and as a business. I would have absolutely no hesitation in recommending Lego Serious Play, it was very successful for us, and the team loved it!” - Bart Taylor, Operations Manager, Corporate Partners, IAG NZ. Check out Derek's site for all the great examples of the work with LEGO serious Play he and Rapid Results is doing. Impressive! The article is at: http://www.rapidresults.co.nz/webfiles/RapidResultsNZ/files/UN_ChildsPlay2_Dec_2009.pdf
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17/7/2013 1 Comment July 17th, 2013The following is an excerpt from the Business Review Weekly on how using games in Business is proven to be very effective. For the full article please follow the link below.
http://www.brw.com.au/p/tech-gadgets/how_gamification_is_changing_business_N2C7AEx3buv7gxXeSlE8gJ "...StrategicGamesLab chief executive Marigo Raftopoulos describes ..... how the positive rewards of good game design can drive behaviour-change more effectively than a compliance-based approach. It is a lesson more companies are taking to heart as gamification – the concept of turning any process into a game – catches on in the enterprise. A growing number of companies are using games to engage and guide staff and customers. She points out that playing games is not just about having fun. She says interactive play causes an “amazing cocktail” of chemicals such as dopamine, serotonin, testosterone to flood the brain and body, with a huge effect on engagement. .... “The areas of the brain that are being stimulated are learning, processing emotion, sensory alertness, spatial navigation and long-term memory,” Raftopoulos says. “What is actually happening through game play is, apart from having fun . . . that it does stuff to your brain and your system that helps you learn, and helps you engage.” Businesses are facing challenging conditions, yet only a small proportion of staff are engaged with their work. Raftopoulos cites research by Towers Perrin, involving hundreds of thousands of employees worldwide, suggesting that in an average organisation, only 20 per cent of staff are actively engaged on the job. A further 40 per cent are engaged but not committed, while 40 per cent are actively disengaged. The same study found that workplaces that had higher than average levels of engagement far exceeded the financial performance of workplaces that had average engagement levels..." 17/7/2013 1 Comment Play vs Serious MeetingsBerapa sering anda berada dalam sebuah meeting dimana hal berikut terjadi?
Dengan menstrukturkan meeting menjadi sebuah event yang "Fun" telah dibuktikan bahwa hasilnya lebih produktif dan postitif dan juga membuat para peserta tidak menjadi antipati terhadap meeting2 selanjutnya.
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AuthorSebastian Simand is a consultant and trainer with extensive experience in Indonesia and overseas. Archives
June 2016
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